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The Most Controversial Unreleased Game - Investigating Six Days in Fallujah - Duration: 12:34. GVMERS Recommended for you. Konami has announced Six Days in Fallujah, a game based on the November 2004 battle between the U.S. Military and insurgents in the Iraqi city that promises a more realistic insight into the nature of war than other videogames.
![Fallujah Fallujah](https://static.gamespot.com/uploads/screen_kubrick/gamespot/images/2009/102/944258-959268_20090413_001.jpg)
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It is unlikely that the controversy was the only reason behind Konami dropping it. Some time after Six Days was dropped the developer released a multiplayer only game called 'Breach' using mechanics and assets from Six Days. It was perhaps the worst cover based shooters I've ever played.
This wasn't the generic, inoffensive mechanics of Spec Ops The Line, it was downright awful.Perhaps the reason Konami dropped it wasn't focusing on a controversial topic, but instead because it was an awful game that had stirred up too much negative press to even have a chance at seeing a return.Also, the studio is pretty much dead so it is a moot point. Breach was removed from Steam after the studio randomly shut down the matchmaking servers 6 months after release without notifying anyone. They wouldn't even return emails from Steam, their distributor, about the servers being down. It was an interesting idea but something about the way they showed it off suggested the marketing was designed to cause controversy in a way that led me to believe it wouldn't be as interesting or progressive a game as they made it out to be.
Absolutely nothing? I felt there were still some thematic elements that generally referenced the horrors and pain of war, though the game definitely parodies other modern shooters. You are correct, but I think its a bit of a stretch to say the writers of spec ops weren't attempting to have the player reflect on the lasting psychological effects of combat.still, up vote because I don't think spec ops is as 'thoughtful' as many here seem to think. Yes, its a bit different, but the story by no means challenged me. It really did feel like more of a parody rather than a game that stands on its own ideas.
I felt there were still some thematic elements that generally referenced the horrors and pain of war,This applies to Call of Duty as well and always has, even with how dumb the Modern Warfare game plots have gotten. They are still dour, hopeless, bleak, and lacking in jingoism for the most part.I think its a bit of a stretch to say the writers of spec ops weren't attempting to have the player reflect on the lasting psychological effects of combat.I don't think they focused on it any more than a lot of other shooters, who'd never get credit for it, do. They could have, rather easily made the focus of the game more on the insanity of war, but it was just about the insanity of your character aka the military FPS genre.
I guess modern warfare never did that for me. I've played a few of the campaigns and they feel very numbing, like a Michael Bay flick; same with Battlefield 3.
Even the shock scenes in MW felt cheap, especially when every iteration of the game was guaranteed to have one.still, I'll think on what you said about spec ops, but I think you're pigeonholing the game by relegating it to 'just a critique of the modern shooter genre.' Your opinion is valid though, don't understand why you're getting downvoted.
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